Aggressive. As a bonus action, the brute can move up to its speed toward a hostile creature that it can see.
Reckless. At the start of its turn, the brute can gain an advantage on all melee weapon attack rolls during that turn, but attack rolls against the brute have advantage until the start of its next turn.
Furious Attack. The Brute deals an extra dice when it attacks with a melee weapon attack.
Multi Attack. The Brute can attack twice with its Greataxe.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 9 (2d12 + 3) slashing damage.
Spear. Melee or RangedWeapon Attack: +5 to hit, range 5ft or 20/60 ft if thrown., 1 target. Hit: 6 or 7 (2d6 or 2d8 if wielded with two hands + 3) piercing damage.
Counter Attack. If the brute is attacked by a melee weapon and the brute can see the attacker, the brute can attack back. This action can be used once and has to be recharged at a short rest.
Description
Brutes are the muscle of raiders and scavengers. In groups of foragers and the such, brutes are bruisers and barbarians. Brutes are made for war and battle, they train to be stronger and fighter harder. What a brute lacks in knowledge, they make up for in strength.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/13/2019 5:24:43 PM
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0
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0
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5e
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Coming Soon
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2/29/2020 7:40:32 AM
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33
|
2
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Coming Soon
|
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