Trait Name. Moon restoration:during a full moon the dragon regains 10 hp per round.
Spellcasting. The Ancient moon dragon is a 17th-level spellcaster. Its spellcasting ability is charisma (spell save DC 26, +19 to hit with spell attacks). The Ancient moon dragon has following wizard spells prepared:
Cantrips (at will): ray of frost,prestidigation
1st level 4 slots: shield, magic missile
2nd level 4 spell slots:darkness,flaming sphere
3rd level 3 spell slots:fireball,fear
4th level 3 spell slots: Arcane eye,phatasmal killer
5th level 2 spell slots: Telekinesis,teleportation circle
6th level 2 spell slots:globe of invulnerability,fizban's platinum shield
7th level 2 spell slots prismatic spray,delayed blast fireball
8th level 1 spell slot: reality break,clone,
9th level 1 spell slot:time stop
Action Name. Claw:melee weapon attack +19 to hit reach 20 ft, hit 8d8 slashing damage
Tail:melee weapon attack +19 to hit reach 25 ft,hit 8d8 slashing damage
Bite:melee weapon attack +19 to hit,reach 20 ft,10d8 piercing damage+6d4 lighting damage
Second wind:twice per short or long rest the Ancient moon dragon heals 1d10+17 hp
Shield:once per round against an attack the Ancient Moon Dragon can increase it's AC by 5
Lightning breath:the dragon shoots a blast of Lightning in a 150 ft line any creature caught in the line must make a DC 22 con saving throw taking 102(16d12) Lightning damage on a failure or half as much in a success
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Ancient Moon Dragon is a gargantuan black colored,four-winged,quadrupetral beast covered in jet black scales with electricity running through it,it is benign and friendly but when angered it is a near apocalyptic threat,
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 20 (losing initiative ties), the Ancient moon dragon takes a lair action to cause one of the following effects; the Ancient moon dragon can’t use the same effect two rounds in a row:
- Lunar cracks:the dragon causes massive cracks in the ground to open up,the target must make a DC 12 dexterity saving throw or fall in and be restrained
- Moonlight beam:all evil creatures in the dragon's lair have their remaining and maximum hit points cut in half
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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