Gargantuan Dragon, Typically Chaotic Good
Armor Class 23 Natural armor
Hit Points 600 (25d20 + 100)
Speed 40 ft., Climb 40 ft., Swim 40 ft., Fly 140 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft., Walk 60 ft.
STR
30 (+10)
DEX
18 (+4)
CON
29 (+9)
INT
22 (+6)
WIS
23 (+6)
CHA
30 (+10)
Saving Throws STR +19, CHA +19
Damage Resistances Acid, Cold, Fire, Necrotic, Damage from Spells
Damage Immunities Lightning
Senses Passive Perception 17
Languages Common,draconic,celestial
Challenge 29 (135,000 XP)
Proficiency Bonus +9
Traits

Trait Name. Moon restoration:during a full moon the dragon regains 10 hp per round.

Spellcasting. The Ancient moon dragon is a 17th-level spellcaster. Its spellcasting ability is charisma (spell save DC 26, +19 to hit with spell attacks). The Ancient moon dragon has following wizard spells prepared:
Cantrips (at will): ray of frost,prestidigation
1st level 4 slots: shield, magic missile

2nd level 4 spell slots:darkness,flaming sphere

3rd level 3 spell slots:fireball,fear

4th level 3 spell slots: Arcane eye,phatasmal killer

5th level 2 spell slots: Telekinesis,teleportation circle

6th level 2 spell slots:globe of invulnerability,fizban's platinum shield

7th level 2 spell slots prismatic spray,delayed blast fireball

8th level 1 spell slot: reality break,clone,

9th level 1 spell slot:time stop

Actions

Action Name. Claw:melee weapon attack +19 to hit reach 20 ft, hit 8d8 slashing damage

Tail:melee weapon attack +19 to hit reach 25 ft,hit 8d8 slashing damage

Bite:melee weapon attack +19 to hit,reach 20 ft,10d8 piercing damage+6d4 lighting damage

 

Bonus Actions

Second wind:twice per short or long rest the Ancient moon dragon heals 1d10+17 hp

Reactions

Shield:once per round against an attack the Ancient Moon Dragon can increase it's AC by 5

 

Legendary Actions

Lightning breath:the dragon shoots a blast of Lightning in a 150 ft line any creature caught in the line must make a DC 22 con saving throw taking 102(16d12) Lightning damage on a failure or half as much in a success

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Ancient Moon Dragon is a gargantuan black colored,four-winged,quadrupetral beast covered in jet black scales with electricity running through it,it is benign and friendly but when angered it is a near apocalyptic threat,

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count 20 (losing initiative ties), the Ancient moon dragon takes a lair action to cause one of the following effects; the Ancient moon dragon can’t use the same effect two rounds in a row:

  • Lunar cracks:the dragon causes massive cracks in the ground to open up,the target must make a DC 12 dexterity saving throw or fall in and be restrained
  • Moonlight beam:all evil creatures in the dragon's lair have their remaining and maximum hit points cut in half

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Theyoungsilverdragon

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