| Mod | Save | ||
|---|---|---|---|
| STR | 24 | +7 | +7 |
| DEX | 10 | +0 | +0 |
| CON | 20 | +5 | +10 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +8 |
| WIS | 10 | +0 | +0 |
| CHA | 16 | +3 | +3 |
Lightning Absorption. Whenever the Bride is subjected to Lightning damage, it regains a number of Hit Points equal to the Lightning damage dealt.
Immutable Form. The Bride can’t shape-shift.
Magic Resistance. The Bride has Advantage on saving throws against spells and other magical effects.
Multiattack. The Bride makes two attacks, using Cursed Scalpel or Lightning Bolt in any combination.
Cursed Scalpel. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Necrotic damage.
Lightning Bolt. Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Lightning damage.
TPoison Breath (Recharge 6). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the Bride can expend a use to take one of the following actions. The Bride regains all expended uses at the start of each of her turns.
Beguiling Presence. The Bride casts Charm Monster (level 4 version). The Bride can’t take this action again until the start of her next turn.
Electric Touch. The Bride uses Shocking Grasp (3d8).
Surgical Strike. The Bride moves up to half her Speed without provoking attacks of opportunity, and makes one Cursed Scalpel attack.
Description
Dual Nature. The Bride counts as both a Construct and Undead for all purposes.
Fear of Flames. The Bride must make an Intelligence saving throw when damaged by Fire. The DC of this saving throw is equal to 10 or half the damage taken, whichever is higher. If she fails, she becomes Frightened.
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