Small Humanoid (Gnome), Lawful Good
Armor Class 13 (leather armor)
Hit Points 34 (8d6 + 6)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
17 (+3)
Skills History +2, Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Gnome Cunning. Cadge has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Bardic Inspiration (2/day). As a bonus action, a creature in 60 ft that can hear Cadge gets a d10 inspiration die. For 10 min, the recipient can add it to one ability check, attack roll, or saving throw. This addition can be done after seeing the d20 roll, but before knowing the outcome.

Taunt (2/Day). Cadge can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear Cadge, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Cadge’s next turn.

Spellcasting. Cadge is a 6th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Cadge has the following bard spells prepared:

Cantrips (at will): message, prestidigitation, thunderclap

1st level (4 slots): healing word, hideous laughter, longstrider

2nd level (3 slots): calm emotions, hold person

3rd level (3 slots): dispel magic, stinking cloud

Actions

Multiattack. Cadge makes two melee attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Monster Tags: NPC

Habitat: Urban

StormGiantGames

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