Medium or Small Undead, Unaligned
AC 8    Initiative −2 (8)
HP 15 (2d8 + 6)
Speed 10 ft.
Mod Save
STR 13 +1 +1
DEX 6 −2 −2
CON 16 +3 +3
Mod Save
INT 1 −5 −5
WIS 1 −5 −5
CHA 1 −5 −5
Vulnerabilities Cold, Necrotic
Resistances Slashing
Immunities Psychic; Blinded, Charmed, Deafened, Frightened, Prone
Senses Blindsight Cannot see things that have the invisible condition; 30 ft; Passive Perception 8
Languages None
CR 1 (XP 200; PB +2)
Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Bonus Actions

Fester. The flesh oozes a horrible stench extending 10 ft in all directions. All creatures in the radius must make a DC 16 constitution saving throw taking 5 (1d8 -1) Necrotic damage on a failed save, and half as much on a successful one.

Reactions

Split. When an animated muscle that is medium or small is subjected to slashing damage, it splits into two new muscles. Each new muscle has hit points equal to half the original muscle's. New muscles are one size smaller than the original muscle (Subtract slashing damage from original muscle, divide in half and round down.)

Description

A mindless moving piece of flesh, cut off from a larger creature.

Monster Tags: Abominations

Habitat: Any

orkdoctor300

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