| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 13 | +1 | +1 |
| CON | 17 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 20 | +5 | +5 |
| CHA | 7 | −2 | −2 |
Multiattack. The bearowl makes two attacks.
Bite. Melee Weapon Attack: +7 to hit, reach 5ft., one creature. Hit: 14 (1d10 + 5) piercing damage
Wingslap. Melee Weapon Attack: +7 to hit, reach 10ft., two creature, but second target takes half damage. Hit: (2d8 + 5) bludgeoning damage.
Swoop. Melee Weapon Attack: +5 to hit, reach 40ft., one creature. Hit: (3d6 +5) piercing damage. While in flight, swoop down to grab a creature and fly back up. as bonus action, drop the creature to the ground. (dealing 2d6 fall damage)
Takeoff. for one bonus action, ascend and start flying.
Perch. For one bonus action, descend and land on a surface that can accommodate your size.
Block. Once per session, block an attack with your wing. You may use this reaction after the damage has been rolled, if you are not in flight. Using this reaction halves the damage taken. If this reaction has been used in the current or last round of combat, the you may not Take the Takeoff bonus action.
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