Small Fiend, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 14 (4d6)
Speed 40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
3 (-4)
WIS
13 (+1)
CHA
10 (+0)
Damage Resistances Cold, Fire, Lightning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Pack Tactics. The demon has advantage on attack rolls against a creature if at least one of the demon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Claw. Melee Weapon Attack: +5  to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

(1/Day)Demongate. The abyssal scavenger opens a portal to the abyss. I cannot make portals that lead to the material plane, and so it must already be out of the abyss to invite more demons.

Description

A hound like demon with a splitting jaw. Few sane spellcasters attempt to summon abyssal scavengers, for fear that their numbers will quickly grow out of control. These creatures’ potential to create demongates does. however, make them a favorite target of summoning rituals by apocalyptic cults of Demogorgon.

Monster Tags: Demon

Tomohiro