Medium Humanoid (Druid, Human), Typically Chaotic Evil
Armor Class 11 (17 with Barkskin)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
11 (+0)
Skills Medicine +5, Nature +3, Perception +5
Senses Passive Perception 15
Languages Balok, Druidic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): Druidcraft, Produce Flame, Shillelagh

1st level (4 slots): Entangle, Longstrider, Speak with Animals, Thunderwave

2nd level (3 slots): Barkskin, Moonbeam

Actions

Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Description

The Barovian wilderness is home to druids who worship Strahd because of his ability to control the weather and the beasts of Barovia. The druids are savage and violent, and each controls a host of twig blights.

Previous Versions

Name Date Modified Views Adds Version Actions
1/17/2022 7:05:05 PM
7
0
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2/7/2025 8:26:42 PM
23
5
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6/9/2026 8:02:18 PM
29
3
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9/2/2026 6:27:58 PM
36
0
2
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Monster Tags: NPC

Habitat: ForestHillMountainSwamp

Treasure:  Individual ,  Relics

Zargonthereturner

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