Gargantuan Construct, Unaligned
Armor Class 20 Natural armor
Hit Points 300 (20d20 + 100)
Speed
STR
30 (+10)
DEX
5 (-3)
CON
20 (+5)
INT
3 (-4)
WIS
10 (+0)
CHA
2 (-4)
Saving Throws STR +18, CON +13
Damage Immunities Cold, Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Truesight 60, Passive Perception 10
Languages --
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Cold absorption. Whenever the golem takes cold damage, it takes no damage and instead regains the number of hit points equal to the damage dealt.

Immutable form. The golem is immune to any spell that would change the golems form. 

Magic resistance. The golem has advantage on any saving throw against any magical effect

Magic weapon. The golems attacks are considered magical.

Actions

Multiattack The golem makes 2 attacks. Two with its fists or one with its cannons.
 
Slam. Melee weapon attack : +15 to hit, reach 15 ft.,  1 target. Hit: (5d10 + 10) bludgeoning damage. 

Cannons. RangedWeapon Attack: +10 to hit, range 100ft., 1 target. Hit: (1d10 + 8) bludgeoning damage.

 

Reactions

The golem makes a slam attack.

Legendary Actions

None

Description

A golem made of a castle, not much else to be said.

Monster Tags: construct

Pootisbird85

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