Large Plant, Unaligned
AC 15    Initiative −1 (9)
HP 110 (13d10 + 39)
Speed 30 ft., Swim 20 ft.
Mod Save
STR 18 +4 +4
DEX 8 −1 −1
CON 16 +3 +3
Mod Save
INT 5 −3 −3
WIS 10 +0 +0
CHA 5 −3 −3
Skills Stealth +3
Resistances Cold, Fire
Immunities Lightning; Deafened, Exhaustion
Senses Blindsight 60 ft.; Passive Perception 10
Languages None
CR 5 (XP 1,800; PB +3)
Traits

Lightning Absorption. Whenever the Cropped-up Skeleton is subjected to Lightning damage, it regains a number of Hit Points equal to the Lightning damage dealt.

Actions

Multiattack. The Cropped-up Skeleton makes three attacks. It can replace one attack with a use of Engulf or witch bolt

Tendril Lash. Melee Attack Roll: +7, reach 10 ft. Hit: 7 (1d6 + 4) Bludgeoning damage 

Engulf. Strength Saving Throw: DC 15, one Medium or smaller creature within 5 feet. Failure: The target is pulled into the Cropped-up Skeleton’s space and has the Grappled condition (escape DC 14). Until the grapple ends, the target has the Blinded and Restrained conditions, and it takes 10 (3d6) Lightning damage at the start of each of its turns. When the Cropped-up Skeleton moves, the Grappled target moves with it, costing it no extra movement. The Cropped-up Skeleton can have only one creature Grappled by this action at a time.

Seed Cannon:  Cropped-up Skeleton can use witch bolt Twice per day.

Habitat: ForestSwamp

Zhou_Korz

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