AC
15
Initiative
+1 (11)
HP
15
(2d10 + 5)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 12 | +1 | +1 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Skills
Perception +2
Gear
Chain Shirt, Shield, Spear
Senses
Passive Perception 12
Languages
Common
CR
1/8 (XP 25; PB +2)
Traits
Cowardly Loyalty. At 5 HP or fewer, an Enforcer tries to flee or surrender unless a superior is present.
Actions
Club. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage.
Weighted Net. Ranged Attack Roll: +3, range 20ft. On hit the target is restrained. Escape DC 11 Strength, or destroy with 5 slasing damage (AC 10)
Comments