Medium Monstrosity, Lawful Neutral
Armor Class 17 Natural Armor
Hit Points 80 (8d10 + 40)
Speed 40 ft.
STR
18 (+4)
DEX
8 (-1)
CON
18 (+4)
INT
4 (-3)
WIS
14 (+2)
CHA
3 (-4)
Saving Throws STR +6, CON +6
Damage Vulnerabilities Acid, Bludgeoning
Damage Immunities Piercing
Condition Immunities Blinded, Frightened, Prone
Senses Tremorsense 300 ft, Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) bludgeoning damage. 

Charge. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 8) bludgeoning damage. The bone beetle charges towards it's target with great strength and speed traveling up to it's movement speed and dealing an additional 1 damage for every 10 feet traveled.

Reactions

Skitter. When a hostile creature detectable by tremorsense moves within 15 ft of the bone beetle; the bone beetle may move 20 feet perpendicular of the hostile creature's last movement. Cannot perform this reaction until it's next turn or if there is already another hostile creature within 15 ft.

Description

Bone beetles are extremely territorial hive building insects. Their diet consist entirely of bones and minerals rich rocks which they break with ease using their hardened chitin beaks.

Adult bone beetles have grown an extremely thick metallic plate over their head and beak. This plate gives them greater damage and defensive capacity. As a result of their eyes being completely covered the adult bone beetles tremorsense is phenomenally strengthened.

Monster Tags: monstrosity

Habitat: DesertUnderdarkUrban

LazarusTheUndying

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