Large Dragon, Chaotic Good
Armor Class 19 natural armor
Hit Points 207 (18d12 + 90)
Speed 40 ft., Fly 80 ft., Swim 40 ft., Climb 40 ft.
STR
23 (+6)
DEX
12 (+1)
CON
21 (+5)
INT
18 (+4)
WIS
15 (+2)
CHA
18 (+4)
Skills Deception +9, Perception +12, Stealth +6
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 60ft, Darkvision 120ft, Passive Perception 22
Languages Draconic telepathy draconic
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Amphibious. The Drakir can breathe air and water. 

Actions

Multiattack. The Drakir makes three Rend attacks.

Poison gas (recharge 5-6). Constitution Saving Throw: DC 18; each creature in a 60-foot Cone. Failure: 18 poison damage. Success: half damage. 

Rend. Melee Attack Roll: +11, reach 10 ft. Hit:12 slashing damage plus 4 poison damage

Paralytic Gas(recharge 5-6). Constitution Saving Throw: DC 18; each creature in a 60-foot Cone. Failure: 18 poison damage+ paralyzed condition. Success:  18 poison damage

Acidic Venom(recharge 5-6). Dexterity saving throw: DC 18;  each creature in a 60-foot line. Failure: 18 acid damage. Success: half damage

Reactions

Rend. The Drakir makes a rend attack

Description

like a more powerful version of a drake 

 

Habitat: Any

KiarunElghesk

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