Medium Aberration, Neutral Evil
Armor Class 15 Natural
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Damage Resistances Acid
Damage Immunities Poison
Senses Passive Perception 15
Languages entiende el idioma del warlock y se comunica telepáticamente con él a 60 ft.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Aura de Hambre. Las criaturas hostiles a 10 pies o menos tienen desventaja en las tiradas de salvación de Constitución contra veneno o enfermedad.

Actions
  • Ataque Múltiple. Realiza tres ataques: dos de Mordisco y uno de Tentáculo, o dos de Tentáculo y uno de Mordisco.

 

  • Mordisco. Ataque de arma cuerpo a cuerpo: +5 al impacto, alcance 5 ft., un objetivo. Impacto: 10 (2d6 + 3) de daño perforante más 7 (2d6) de daño ácido.
  • Tentáculo de Agarre. Ataque de arma cuerpo a cuerpo: +5 al impacto, alcance 10 ft., un objetivo. Impacto: 8 (1d10 + 3) de daño contundente y el objetivo queda agarrado (CD 14). Mientras esté agarrado, el objetivo está restringido.

 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Trex1023

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