AC
14
Studded Leather
Initiative
+5 (15)
HP
60
(15d8 + 45)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +5 |
| DEX | 16 | +3 | +5 |
| CON | 14 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 12 | +1 | +1 |
Skills
Athletics +10, Performance +5
Gear
Cricket Bat, Studded Leather Armor
Senses
Passive Perception 11
Languages
Common
CR
3 (XP 700; PB +2)
Actions
Multiattack. Caleb makes three Cricket Bat attacks. He can replace one attack with a use of Left Hook.
Cricket Bat. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 8 (1d6 + 5) Bludgeoning damage.
Left Hook. Strength Saving Throw: DC 15, one creature within 5 feet that Caleb can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry. Trigger: Caleb is hit by a melee attack roll while holding a weapon. Response: He adds 3 to its AC against that attack, possibly causing it to miss.
Comments