Medium or Small Humanoid, Neutral
AC 14 Studded Leather    Initiative +5 (15)
HP 60 (15d8 + 45)
Speed 30 ft.
Mod Save
STR 16 +3 +5
DEX 16 +3 +5
CON 14 +2 +4
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 12 +1 +1
Skills Athletics +10, Performance +5
Gear Cricket Bat, Studded Leather Armor
Senses Passive Perception 11
Languages Common
CR 3 (XP 700; PB +2)
Actions

Multiattack. Caleb makes three Cricket Bat attacks. He can replace one attack with a use of Left Hook.

Cricket Bat. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 8 (1d6 + 5) Bludgeoning damage.

Left Hook. Strength Saving Throw: DC 15, one creature within 5 feet that Caleb can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. Trigger: Caleb is hit by a melee attack roll while holding a weapon. Response:  He adds 3 to its AC against that attack, possibly causing it to miss.

Habitat: Any

Flea84

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