Gyroscopic stabilization: +2 to hit and immunity to prone
Optic lenses: +2 passive perception
dusty circuitry: on every turn it rolls a d6, on a 1 it is stunned for a turn as its wear and tear affects it
Shrapnel bomb: drops a bomb as it grapples away dealing 2d8 slashing damage in a 10ft radius. its a free action with recharge (5-6)
Deadeye shot: +2 to hit and 1d4 bonus force damage
Volley shot: shoots both rifles dealing 2d10 piercing damage
shrapnel bomb: drops a bomb at its feet as it grapples away
Grappling Hook: move up to 50ft away, this doesnt provoke opportunity attacks
Engine overcharge: when below 25 percent health the legionnare uses its steam engine to superheat its bullets adding 1d6 fire damage to eat shot
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
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Lair and Lair Actions
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