Medium Construct, Lawful Neutral
Armor Class 14 mythril plate
Hit Points 15 (40d10 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
16 (+3)
CHA
2 (-4)
Saving Throws DEX +5, WIS +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons; Bludgeoning, Piercing, and Slashing from Magical Attacks
Senses Passive Perception 20
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

 

 

Gyroscopic stabilization: +2 to hit and immunity to prone 

 

 

Optic lenses: +2 passive perception

 

 

dusty circuitry: on every turn it rolls a d6, on a 1 it is stunned for a turn as its wear and tear affects it

 

 

mythril alloy armor: resistant to all bludgeoningf, piercing and slashing
 

 

Actions

 

 

 

Shrapnel bomb: drops a bomb as it grapples away dealing 2d8 slashing damage in a 10ft radius. its a free action with recharge (5-6)

Deadeye shot: +2 to hit and 1d4 bonus force damage

 

Volley shot: shoots both rifles dealing 2d10 piercing damage

shrapnel bomb: drops a bomb at its feet as it grapples away

Bonus Actions

Grappling Hook: move up to 50ft away, this doesnt provoke opportunity attacks

 
Reactions

Engine overcharge: when below 25 percent health the legionnare uses its steam engine to superheat its bullets adding 1d6 fire damage to eat shot

 
Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

 
Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

 

Description

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Lair and Lair Actions

 

 

Monster Tags: Coastal/Estuary

Jackthesly

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