Large Celestial, Unaligned
Armor Class 13 Natural Armor
Hit Points 14 (1d12 + 2)
Speed 45 ft.
STR
13 (+1)
DEX
15 (+2)
CON
13 (+1)
INT
6 (-2)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages Learns bonded paladin's racial language.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if the wolf's bonded paladin is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Description

A Celestial Dire Wolf, summoned by a paladin using Find Steed.

Monster Tags: Misc Creature

Zandalis

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