Armor Class
13
Hit Points
13
(3d6 + 2)
Speed
30 ft., Fly 5 ft. (Light Levitation)
STR
10
(+0)
DEX
16
(+3)
CON
14
(+2)
INT
16
(+3)
WIS
17
(+3)
CHA
10
(+0)
Saving Throws
INT +5, WIS +5
Senses
Passive Perception 13
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Support. Healing from spells is calculated as doubled after rolling the amount.
Spellcasting. The Cloaks are 3rd-level spellcasters. Their spellcasting ability is Int/Wis (spell save DC 13, +5 to hit with spell attacks). The Cloaks have the following spells prepared:
Cantrips (at will): Firebolt, Spare the Dying
1st level (3 slots): Burning Hands, Aqua Ring (HB)
2nd level (2 slots): Hue Splash (HB), Misty Step
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., single target. Hit: 5 (1d4 + 2) Piercing damage.
Reactions
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Description
Specialized mage unit in the Umbral Knight Army.
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