Idiot Chuds. The big brain society member acts as if it has an intelligence modifier of +3 when casting spells and using magical attacks, as they have convinced themselves for so long that they have big brains that their brains grew (but became less wrinkly), they became even more chud-like, and got decent at magic.
Ginormous Incel. Whenever the big brain society member sees a woman, they must succeed on a DC 18 Wisdom saving throw or become frightened of all women for 24 hours.
I HATE YOU I HATE YOU I HATE YOU. The big brain society members are, as a whole, incredibly punchable, so unarmed strikes against them deal an additional 3d6 damage.
Snobby. Whenever another creature within hearing and/or sight says/does something even 1% wrong or poorly, or in a correct way they're simply too stupid to understand, roll a d12. On a 2-12, they must run over, pooping their pants as they do so, and correct the person in a fit of seething, teeth-clenched, sobbing incel rage. On a 1 they simply do a not-so-little poopie in their pantaloons.
We Live in a Society. Whenever the big brain society member dies, they have a horrific and visceral brain aneurysm before violently (and harmlessly) exploding. They then reform at the nearest big brain society operating area in 3d10 days, unless they were killed via radiant damage.
Multiattack. The big brain society member makes two attacks, choosing from the following in any order: brain blast, slap, and da big think.
Slap. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 8 (3d6 - 2) bludgeoning damage, and the attacker must succeed on a DC 15 Constitution saving throw or be dealt the same amount of damage cause they're a soft little soy boy.
Brain Blast. Ranged Spell Attack: +5 to hit, range 100 ft., one target. Hit: 13 (3d6 + 3) psychic or force damage (attacker's choice).
Da Big Think. The big brain society member is a 5th-level spellcaster (spell save DC 13, +5 to hit with spell attacks) that must succeed on a DC 8 Intelligence saving throw before being able to cast any spells. If they fail, they must spend their turn drooling and picking their noses. It has the following wizard spells prepapred:
Cantrips (at will): mage hand, minor illusion, friends
1st level (4 slots): color spray, grase
2nd level (3 slots): borrowed knowledge, crown of madness
3rd level (2 slots): stinking cloud (they just fart real big)
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