AC
13
natural armor, plate
Initiative
+2 (12)
HP
52
(10d8 + 27)
Speed
30 ft., Burrow 80 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +7 |
| DEX | 11 | +0 | +0 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 4 | −3 | −3 |
| CHA | 2 | −4 | −4 |
Immunities
Fire, Thunder
Gear
Greataxe, Hide Armor
Senses
Passive Perception 20
Languages
Undercommon
CR
2 (XP 450; PB +2)
Traits
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage. +1d6 necrotic damge on a critical hit
Necro-Dagger. The Black Berserker strikes a creature within 20 feet of its vision with a oily black dagger by stretching its arms. On a hit it does 2d8 Necrotic damage and 1d10 extra force damage on a critical hit.
Mulitattack. The Black Berserker strikes once with its dagger and axe
Bonus Actions
Void step: The Black Berserker folds itself into the shadowfell and teleports to a location 60 feet within its vision.
Description
Black Berserkers are monstrous, semi-sentient shadow creatures created by Gorr the God Butcher using the primordial symbiote weapon, All-Black the Necrosword
Comments