Medium or Small Monstrosity (Minion), Neutral Evil
AC 13 natural armor, plate    Initiative +2 (12)
HP 52 (10d8 + 27)
Speed 30 ft., Burrow 80 ft.
Mod Save
STR 20 +5 +7
DEX 11 +0 +0
CON 18 +4 +4
Mod Save
INT 3 −4 −4
WIS 4 −3 −3
CHA 2 −4 −4
Immunities Fire, Thunder
Senses Passive Perception 20
Languages Undercommon
CR 2 (XP 450; PB +2)
Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage. +1d6 necrotic damge on a critical hit

Necro-Dagger. The Black Berserker strikes a creature within  20 feet of its vision with a oily black dagger by stretching its arms. On a hit it does 2d8 Necrotic damage and 1d10 extra force damage on a critical hit.

Mulitattack. The Black Berserker strikes once with its dagger and axe

Bonus Actions

Void step: The Black Berserker folds itself into the shadowfell and teleports to a location 60 feet within its vision. 

Description

Black Berserkers are monstrous, semi-sentient shadow creatures created by Gorr the God Butcher using the primordial symbiote weapon, All-Black the Necrosword

Monster Tags: abberationbeast companionAbominations

Habitat: Any

gavinbarnes331

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