Medium Humanoid (Human), Neutral
Armor Class 15 Natural armor
Hit Points 68 (10d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
13 (+1)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws STR +5, DEX +5, CON +4
Skills History +3
Damage Vulnerabilities Fire, Lightning, Slashing
Damage Resistances Bludgeoning, Cold
Condition Immunities Grappled
Senses Darkvision 60 ft., Passive Perception 11
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapechanger. Baalthezar can at will polymorph into different creatures he has stored in his stone, or into his human form.

Actions

Grab and Jab. Baalthezar grabs his enemy with a forceful thrust. If he successfully grabs them he throws a fist in their face before they can escape.

Grab. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 2) Bludgeoning damage.

Jab. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 14 (2d8 + 4) Bludgeoning damage. Upon being hit they are knocked backwards 5 ft.

Bonus Actions

Shapechanger. Baalthezar can use a bonus action to polymorph into any creature in his stone if he successfully lands a Grab and Jab. (All his stats use the new forms stat block)

Description

Baalthezar, a lumberjack of a man, stands to be seven feet two with a heavy, muscular build. His eyes are round like crystalized amber; his face is squared and rough, with a scar under his right eye. His hair is black like that of a wolf.

Darxietime

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