Death. Death is, well... Death. As a bonus action, Death can target a creature, dead or alive, and either make the creature drop dead, or spring to life. When making a creature die, something must happen to make said creature die. for example, the creature is on a a balcony, it falls. Or, the creature is old, it dies when it takes its next long rest.
Scythe. Melee Weapon Attack: +20 to hit, reach 10 ft., 3 target. Hit: 5d10 + 14 Force and Necrotic damage.
Whisper. RangedWeapon Attack: creature must be looking at Death or a symbol of Death such as a corpse, range indefinite, 1 target. Hit: 1,000,000,000 Force and Necrotic damage.
Reaction Name. If a creature attacks Death, it does absolutely f**king nothing to Death.
Death can use a legendary action anytime it wants.¯\_(ツ)_/¯
Riseth Army (Costs 1 Bonus Action). Death summons as many corpses and Grims as it wants. Death controls the summoned creatures.
Description
Every body knows Death. AKA the Grim Reaper, you know, the guy with the scythe and the black cloak? Sometimes his face is a skull, sometimes it's just pitch black. You know who I'm talking about.
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