Armor Class
12
Hit Points
33
(7d8)
Speed
30 ft.
STR
16
(+3)
DEX
13
(+1)
CON
10
(+0)
INT
7
(-2)
WIS
10
(+0)
CHA
6
(-2)
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The Corrupted Villager makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (2d4+3) slashing damage.
Beg For Mercy (Recharge 6). The creature begs for mercy, claiming that they are savable. The nearest enemy within 60ft must make a DC 15 Charisma Saving Throw or be charmed by this creature until the end of its next turn.
alternatively, could make the attacks do a random type of elemental damage to emphasize their fall to calamity, idk tho
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