Medium Monstrosity, Chaotic Evil
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The Corrupted Villager makes two attacks: one with its bite and one with its claws.  

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 3) piercing damage. 

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (2d4+3) slashing damage. 

Beg For Mercy (Recharge 6). The creature begs for mercy, claiming that they are savable. The nearest enemy within 60ft must make a DC 15 Charisma Saving Throw or be charmed by this creature until the end of its next turn.  

alternatively, could make the attacks do a random type of elemental damage to emphasize their fall to calamity, idk tho

Habitat: Swamp

JTBossmaster

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