Small Monstrosity, Chaotic Evil
AC 12    Initiative +2 (12)
HP 12 (2d6)
Speed 25 ft.
Mod Save
STR 11 +0 +0
DEX 13 +1 +1
CON 10 +0 +0
Mod Save
INT 7 −2 −2
WIS 8 −1 −1
CHA 6 −2 −2
Gear Club
Senses Passive Perception 9
Languages Goblin (Bokoblin)
CR 1/4 (XP 50; PB +2)
Actions

Slap. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Bludgeoning damage.

Club. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d6 + 2) Bludgeoning damage.

Reactions

Horn. If the Bokoblin spots a hostile creature, it can take it's reaction to blow a horn, alerting all monsters within hearing distance of the presense of the creature

Description

The Bokoblin is a small reddish brown creature with a short horn on it's head. Despite it's ability to wield complex weapons, it is often found in a group of Bokoblins and sometimes other monsters as well. Despite their first impression as vicious, ruthless creatures, Bokoblins are quite social creatures and sometimes develop deep bonds. They often build encampments, sometimes on flat ground and sometimes built up around trees. The flat-ground encampments involve a lookout tower, communal fire and rarely much else. The tree encampments also have lookout areas, although they are just extended out a bit from the main structure.

Previous Versions

Name Date Modified Views Adds Version Actions
9/23/2026 2:16:25 PM
2
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