Gargantuan Aberration, Chaotic Evil
AC 20    Initiative +5 (15)
HP 685 (33d20 + 339)
Speed 45 ft., Climb 30 ft.
Mod Save
STR 24 +7 +16
DEX 20 +5 +5
CON 28 +9 +18
Mod Save
INT 3 −4 −4
WIS 10 +0 +0
CHA 18 +4 +4
Immunities Necrotic; Charmed, Exhaustion, Frightened
Senses Passive Perception 16
Languages None
CR 30 (XP 155,000; PB +9)
Traits

Fire Shield. When below half health, Calamity Ganon summons a fire shield that gives it immunity to every damage type except Radiant, Force and Psychic. Also, the Axe attack deals an extra 4d10 fire damage

Magic Resistance. Calamity Ganon has resistance to all damage dealt by magic

 

Actions

Multiattack. Calamity Ganon makes 3 Laser Beam Shot attacks or 2 melee attacks.

Axe. Melee Weapon Attack: +11 to hit, reach 15 ft., 1 target. Hit: 33 (4d12 + 7) slashing plus if the Fire Shield trait is active, 21 (4d10) fire damage.

Pincers. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 39 (5d12 + 7) slashing  damage.

Laser Beam Shot. Ranged Weapon Attack: +11 to hit, range 100 ft., 1 target. Hit: 34 (5d10 + 7) force damage.

Legendary Actions

Calamity Ganon has 3 legendary actions which it can take after the turn of any creature in initiative, and it regains all legendary actions after a long rest.

Pincer Strike (Costs 1 Action). Calamity Ganon takes the Pincer action described above.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Calamity Ganon is the hatred of Ganondorf, King of Darkness concentrated into a chaotic spider-like form. Incredibly powerful and dangerous, Calamity Ganon has a wide range of ways to kill you and none of those ways are pleasant.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: aberration

Runaway360

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