Large Construct, Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 80 (9d10 + 10)
Speed 40 ft., Climb 40 ft.
STR
16 (+3)
DEX
17 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +5, DEX +5, CHA +4
Damage Immunities Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Poisoned
Senses Blindsight 60 ft., Darkvision, Passive Perception 11
Languages Primordial --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Pounce. Increase the monster's effective damage for 1 round by the amount it deals with the bonus action gained from this trait.

Undead Fortitude. Increase the monster's effective hit points by 7

 

Actions

Multiattack. The Blade Beast makes 2 attacks, one with its stinger and one with its limb/bite

Lance Limb. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12) piercing damage, and the target is grappled (escape DC 12). The Blade Beast had 6 limbs, but only 3 can be used to attack.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: (1d4 + 4) piercing damage plus (3d6)poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.

Description

Blade Beats are large undead monsters. Centuries ago, an evil sorcerer combined various steel weapons, animating them to create the precursor to the Blade Beast. Given the ability to replicate themselves when given enough mana and and a large supply of steel, these beasts slowly evolved into masters of destruction. These beast are neutral when free, shying away from most fights. But when commanded by a powerful undead magic wielder, they are extremely hostile and thirsty for blood. They have six metal limbs similar to lances, a fanged metallic mouth, and a large metallic stinger. They prefer surprise attacks and ambushes, and they often hunt in packs. They also have a magical consciousness, and mostly attack with a strategy.

Previous Versions

Name Date Modified Views Adds Version Actions
2/11/2020 9:11:27 AM
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Monster Tags: construct

Habitat: MountainUnderdarkUrban

RogueMaster92

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