AC
15
Chain Shirt
Initiative
+2 (12)
HP
65
(10d8 + 20)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 12 | +1 | +3 |
| CHA | 11 | +0 | +0 |
Gear
Chain Shirt, Javelins (6), Morningstar
Senses
Darkvision 60 ft.; Passive Perception 11
Languages
Abyssal, Common, Infernal
CR
3 (XP 700; PB +2)
Traits
Abduct. The Butcher Demon needn’t spend extra movement to move a creature it is grappling.
Actions
Multiattack. The Butcher Demon makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the Butcher Demon can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).
Leap. The Butcher Demon can jump up to 30 feet by spending 10 feet of movement.
Comments