Small Beast, Unaligned
Armor Class 11 Natural armor
Hit Points 12 (2d4)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
11 (+0)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws DEX +5
Skills Stealth +5
Senses Darkvision, Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Stalkers. Because of their focus and patience before entering combat, they have advantage on stealth checks.

Hunt or be Hunted. Dedicating their entire lives to hunting for their master, they have developed skills that give them advantage on perception checks that involve sound or smell.

Actions

Sting. +5 to hit, reach 4 ft., one target. Hit: 4 (1d4 + 3) piercing damage. If it hits, target must make a CON save (DC 10). On failure, target is paralyzed, but the Wenn will shift focus to another target.

Sound Stun. When the beasts begin to lose, they will focus their turns on retreating and using their action to create a vibrating sound. If three Wenn resonate after a full round, there is a TPK and the party blacks out.

Description

A Wenn is a greenish blueish bipedal insectoid creature the size of a ten year-old, with glowing eye-stalks and two-clawed toes & fingers. Their bodies look bent and seem all arms and legs.

The Wenn worship the Wennbar and regard the creature as a deity to be worshipped. Wenn hunt in packs and after disabling their prey, they then carry them on their shoulders to offer it to their deity as a living sacrifice. Although the Wennbar sometimes chooses to eat Wenn if it is cheated of its meal, they do not rebel, but rather glory in their slavery.

Habitat: Forest

ParmaJonny

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