Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Sticky. Any items the ooze comes into contact with will be subsumed and add to the monsters AC +1 for every 3 items it contains.
The ooze can eat through 2-inch-thick, nonmagical, non metal materiel in 1 round.
False Appearance. While the ooze remains motionless, it is indistinguishable from a wet rock.
Pseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Subsume; The ooze makes a dc18 lunging attack, on a hit it begins to cover a humanoid or humanoid shaped creature and calcify. If the Player fails to make a dc13 strength saving throw to throw off the ooze and free themselves their movement speed is reduced to zero. after 2 minutes if the target has not freed themself they will calcify becoming a newborn Petrified flesh golem. on a success the ooze is thrown off of target and dies as it can no longer hold it shape.
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