Small Fey, Chaotic Good
Armor Class 15
Hit Points 15 (3d6 + 3)
Speed 40 ft., Fly 10 ft.
STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws WIS +5, CHA +6
Skills Deception +6, Insight +5, Perception +5, Stealth +4
Senses Darkvision 60ft, Passive Perception 15
Languages Common All Languages spoken by Mad Hatter
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fey ancestry. Due to it's fey nature, all of the Cheshire Cat's attacks count as magical.

Innate spellcasting. The Cheshire Cat's innate spellcasting ability is Charisma (spell save DC 15, +8 to hit with spell attacks). The Cheshire Cat can innately cast the following spells, requiring no material components:

At will: mage hand, minor illusion, Invisibility (Self Only)
3/day each: charm person, greater invisibility (Self Only), fly
1/day each: Etherealness (Self Only)

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Teleport (Recharge 1d4). The Cat magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. 

Description

A Blue and Purple Cat with a haunting smile. The cat appears to be partly made of etherial energy or of some strange cloud as it moves around in the air or ground, but other wise takes the appearance of a rather large house cat. 

Habitat: Forest

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