Gargantuan Undead (Titan), Chaotic Evil
AC 16    Initiative −2 (8)
HP 83 (5d20 + 50)
Speed 10 ft., Burrow 50 ft.
Mod Save
STR 18 +4 +6
DEX 9 −1 −1
CON 19 +4 +6
Mod Save
INT 4 −3 −3
WIS 10 +0 +0
CHA 10 +0 +0
Vulnerabilities Bludgeoning
Resistances Slashing from Nonmagical Attacks
Immunities Piercing, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60; Passive Perception 10
Languages None
CR 4 (XP 1,100; PB +2)
Traits

 

Rotting Bones. Bludgeoning weapon attacks are made with advantage against the colossus due to its brittle, decomposing frame.

Actions

Multiattack. The colossus makes two claw attacks or one Bone Plow.

Claws. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage

Bone Plow. (Recharge 5 - 6) .  The colossus drags a wall of bone and debris. Every creature in a 15-foot-long, 10-foot-wide line directly in front of it must make a DC 12 Dexterity saving throw, taking 15 (5d6) bludgeoning damage on a failure, or half as much on a success. This movement ignores difficult terrain and knocks prone any creature who fails the save.

Habitat: Any

AarontheArcane

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