Magic Resistance. The Cecaelian has advantage on saving throws against spells and other magical effects.
Water Vulnerabilities. Cecaelian's are Vulnerable to Thunder damage when in water (or "wet"), or Lightning damage when out of it.
Innate Spellcasting (Psionics). The Cecaelian innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells, requiring no components:
At will: acid arrow, levitate
1/day each: clone, plane shift (self only)
1/long rest true polymorph
Spellcasting. The Cecaelian is a 10th-level spellcaster. Its spellcasting ability is Wisdom (save DC 16, +7 to hit with spell attacks). The Cecaelian has the following wizard spells prepared:
Cantrips (at will): blade ward, dancing lights, mage hand, shocking grasp
1st level (4 slots): detect magic, disguise self, shield, sleep
2nd level (3 slots): blur, invisibility, ray of enfeeblement
3rd level (3 slots): clairvoyance, lightning bolt, sending
4th level (3 slots): confusion, hallucinatory terrain
5th level (2 slots): telekinesis, wall of force
Description
In Manus Annuntient the Cecaelian Race are settled deep n the ocean, they have been stranded their for millennia and have become the greatest Magic users in the land.
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