Armor Class
12
(14 with mage armour)
Hit Points
27
(5d8 + 5)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
15
(+2)
WIS
12
(+1)
CHA
11
(+0)
Senses
Passive Perception 14
Languages
Common, Halfling
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. Welf Meric is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): Light, Mage Hand, Mending, Ray of Frost
1st level (4 slots): Alarm, Grease, Identify, Mage Armor
2nd level (3 slots): Invisibility, Locate Object, Skywrite
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands.
Description
Welf Meric is Zafri's local wizard, old and experienced enough, he can handle himself in a fight.
Comments