Medium Construct (Ambusher, Brute), Unaligned
AC 15 Stone    Initiative +2 (12)
HP 26 (4d8 + 8)
Speed 25 ft.
Mod Save
STR 14 +2 +2
DEX 11 +0 +0
CON 13 +1 +1
Mod Save
INT 1 −5 −5
WIS 3 −4 −4
CHA 1 −5 −5
Immunities Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight 60 ft.; Passive Perception 6
Languages None
CR 1 (XP 200; PB +2)
Traits

False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.

Ancient and crumbling but still formidable. This construct attacks anyone it deems a threat to what it protects. 

Actions

Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.

Throw Rock. Ranged Attack Roll: +3, range 30 ft. *Hit:* 4 \(1d4 + 2) Bludgeoning damage.

Bonus Actions

Stone Grip. Bonus Action. The guardian attempts to seize one Small or Medium creature it can see within 5 feet. The target must succeed on a DC 12 Strength saving throw or have the Grappled condition until the start of the guardian's next turn. While grappled this way, the target's Speed is 0. The grapple ends early if the guardian is Incapacitated or if the target is moved out of the guardian's reach.

Habitat: Urban

SanMarduke

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