Medium Humanoid, Chaotic Neutral
Armor Class 18 Plate
Hit Points 220 (20d10 + 100)
Speed 30 ft.
STR
24 (+7)
DEX
24 (+7)
CON
20 (+5)
INT
13 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +13, CON +11
Skills Acrobatics +13, Athletics +13, Perception +8, Sleight of Hand +7, Stealth +7
Damage Resistances Necrotic
Senses Passive Perception 18
Languages Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Perfect Replicant. Has the ability to channel dark magic through a Grimoire.

Spellcasting. Nier uses Grimoire Weiss to cast his spells. Refer to Weiss' stats for spells.

Second Wind: Can heal for 1d10 + 20. Can be used up to 3/day

Action Surge: Can make an additional action. Can be used up to 3/day

Martial Archetype (Samurai)

Extra Attack: can attack 4 times

Fighting Spirit. Your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on all weapon attack rolls until the end of the current turn. When you do so, you also gain 15 temporary hit points. This can be activated up to 3/day.

Strength before Death. Your fighting spirit can delay the grasp of death. If you take damage that reduces you to 0 hit points, you can use your reaction to delay falling unconscious, and you can immediately take an extra turn. While you have 0 hit points during that extra turn, taking damage causes death saving throw failures as normal, and three death saving throw failures can still kill you. When the extra turn ends, you fall unconscious if you still have 0 hit points.

Once you use this feature, you can’t use it again until you finish a long rest.

Actions

Beastlord. Melee Weapon Attack: Beastlord: +14 to hit. 1d12+7 slashing. 5ft. Advantage on beast type monsters. 

Phoenix Dagger. Melee Weapon Attack:  +14 to hit. 1d8+7 slashing + 1d4 fire. 5 ft. After attacking roll 1d20 to heal as much as half the damage given on success. 

Spear of the Usurper. Melee Weapon Attack: +14 to hit. 1d10+7 piercing damage, 1d6 lightning damage. 10 ft, 60 ft. Can perform long range lighting attacks. 

 

Reactions

Deflection. On your reaction, you deflect on projectile fired at you. The attacking creature must make a dexterity saving throw (DC: 15) or take half the damage the projectile would have done. Prevent all damage to you regardless.

Description

Nier is a teenage boy left to watch over his only sister following his mother's untimely demise some years ago. He loves his sister deeply and strives each day to provide for her as best he can. Nier is also a skilled fighter trained in the ways of the one-handed sword. Over time, he comes to possess a mastery of the spear and two-handed sword as well. These skills, and many more, come in handy as Nier dedicates himself to finding a cure for his sister's illness.

Previous Versions

Name Date Modified Views Adds Version Actions
2/13/2020 2:24:48 AM
17
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1.0
Coming Soon
2/13/2020 2:32:38 AM
11
0
2.0
Coming Soon

Monster Tags: Human

KiraAmetrine

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