Large Beast, Neutral
Armor Class 14 natural
Hit Points 245 (20d12 + 5)
Speed 30 ft., Fly 10 ft.
STR
18 (+4)
DEX
10 (+0)
CON
20 (+5)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws CON +8
Skills Stealth +10
Damage Vulnerabilities Radiant
Condition Immunities Prone, Stunned
Senses Darkvision, Passive Perception 13
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Beasts rage - when hit with more then 3 light based attack, the waiter will go into a rage, the waiter will be resistant to bludgeoning, piercing and slashing damage, will gain + 9  to all roll to hits, and will gain one more claw attack to its multi-attack.

Actions

Multi-attack -  can hit 3 time, 2 with its claws and 1 with its bite.

Claw swipe - range 5 ft, melee attack, hit + 6, does 2d6 + 7 slashing damage

Bite - range 5 ft, melee attack, hit + 6, does 1d10 + 7 piercing damage 

Wings of protection - when next to the follower or the greeter (within 5ft), it can use its action to protect them with its wings, boosting their ac by two points, but it will take half the damage when they get hit.

Reactions

Waiting game - when the waiter gets hit, it hits a player within 5 ft with a claw and bite attack.

Description

a huge yellow winged monster with devil like horns, the waiter is 6'5,  the waiter hates bright lights and will be stunned if hit with a bright light of any kind, but the waiter will go into a rage if stunned more then 3 times. the rage effects will last until the end of battle.

Habitat: Forest

hyper_gem

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