Medium Beast, Typically Neutral
AC 14    Initiative +2 (12)
HP 5 (1d8 + 1)
Speed 50 ft.
Mod Save
STR 13 +1 +1
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 7 −2 −2
Skills Athletics +6, Perception +5
Gear Bonenapper's Bone, Backpack
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)
Traits

It carries around a relic called "Bonenappers Bone"

Actions

Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Bonus Actions

As a bonus action, the Husky can enter a protective stance. Until the start of its next turn, if an enemy within 5 feet of the Husky moves or targets its master with an attack, the Mastiff can use its Reaction to make a Bite attack.

Reactions

When a creature within 30 feet makes an attack roll against the Husky's handler, the mastiff can use its reaction to bare its teeth and let out a deep bark. The attacker takes disadvantage on the roll unless they are immune to being frightened.

Description

Medium, typically neutral beast with a Challenge Rating of 1/8 that serves as a pet, loyal guard, hunting dog, war hound, or mount for Small humanoids

Monster Tags: beast companion

Habitat: ForestHillUrban

Treasure:  Relics

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