| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 16 | +3 | +3 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +6 |
| WIS | 12 | +1 | +1 |
| CHA | 16 | +3 | +10 |
Construct Nature. She doesn’t need food, drink, or air, nor does she sleep. She finishes a Long Rest in 4 hours spent in a motionless state while retaining consciousness.
Bisque Construction. She is indistinguishable from an inanimate porcelain doll until she moves or acts. Whenever she deals damage to a creature with a weapon attack roll on her first turn in combat, the target takes an extra 2 damage of the weapon's damage type.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Uncanny Stare (1/Day). She directs her completely unblinking, painted porcelain gaze at a creature within 30 feet that can see her. The target must succeed on a DC 13 Wisdom saving throw or become Frightened until the end of her next turn.
Description
A pristine 2-foot-8-inch porcelain doll with glazed white porcelain skin, glossy painted sapphire eyes, and a smooth, unmoving expression. She wears a lavish Victorian-style ballgown woven from deep burgundy silk and silver lace. Her dark ringlet hair is perfectly coiffed, and she rests one pale hand on a finely crafted silver rapier while standing atop an ornate dark mahogany desk in a grand sunlit study.
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