AC 15 Breastplate    Initiative +3 (13)
HP 24 (7d6)
Speed 30 ft.
Mod Save
STR 8 −1 −1
DEX 16 +3 +3
CON 10 +0 +0
Mod Save
INT 12 +1 +6
WIS 12 +1 +1
CHA 16 +3 +10
Skills Intimidation +5, Persuasion +5
Senses Darkvision 60ft; Passive Perception 11
Languages Common, Sylvan, Thieves' Cant
CR 2 (XP 450; PB +2)
Traits

Construct Nature. She doesn’t need food, drink, or air, nor does she sleep. She finishes a Long Rest in 4 hours spent in a motionless state while retaining consciousness.

Bisque Construction. She is indistinguishable from an inanimate porcelain doll until she moves or acts. Whenever she deals damage to a creature with a weapon attack roll on her first turn in combat, the target takes an extra 2 damage of the weapon's damage type.

Actions

Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Uncanny Stare (1/Day). She directs her completely unblinking, painted porcelain gaze at a creature within 30 feet that can see her. The target must succeed on a DC 13 Wisdom saving throw or become Frightened until the end of her next turn.

Description

A pristine 2-foot-8-inch porcelain doll with glazed white porcelain skin, glossy painted sapphire eyes, and a smooth, unmoving expression. She wears a lavish Victorian-style ballgown woven from deep burgundy silk and silver lace. Her dark ringlet hair is perfectly coiffed, and she rests one pale hand on a finely crafted silver rapier while standing atop an ornate dark mahogany desk in a grand sunlit study.

Monster Tags: NPC

Habitat: Any

Jeovhan

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