Huge Beast, Typically Chaotic Neutral
Armor Class 19 (Dense Black Fur)
Hit Points 132 (12d12 + 48)
Speed 60 ft., Climb 60 ft.
STR
23 (+6)
DEX
21 (+5)
CON
18 (+4)
INT
5 (-3)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +7, Stealth +8
Damage Resistances Necrotic, Poison
Senses Darkvision 300, Passive Perception 17
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Pounce: Once per turn as part of a melee weapon attack the Black Lion Quimera can move up to half of its walking speed without provokinq attacks of oportunity. 

Demonic Blood: The Black Lion Quimera is considered both a beast and a fiend for effects that require either creature type.

Bloodthirsty: When the Black Lion Quimera is at half of its hit points or less it has advantage on its attack rolls.

Multiheaded: The Black Lion Quimera has multiple heads, due to this biology it has advantage on saving throws to avoid the frigthened and charmed condition as well as effects that would force it to act against its will.

As well as advantage on saving throws to avoide the stunned condition.

Keen Smell: The Black Lion Quimera has advantage on perception skill checks that rely on smell.

Magical Weapons: Damage dealt by the Black Lion Quimera is considered magical.

Dense Fur: The Black Lion Quimera takes no piercing, bludgeoning or slashing damage if the damage dealt is 3 or less.

Pack hunter: The Black Lion Quimera has advantage on attack rolls if other Black Lion Quimera is within 5ft of it or the target of the attack.

Actions

Multiattack: The Black Lion Quimera makes four weapon attacks on its attack action, or two attacks and uses one of its available actions.

Viscious Claws: Melee Weapon Attack +9 to hit, 5ft reach, one target, for 3d12+6 slashing damage.

A creature hit by this attack must succeed in a DC 17 Strenght or Dexterity saving throw falling prone on a failure.

Furthermore a creature hit by this attack must succeed in a DC 17 Constitution saving throw, beeing deeply wounded on a failure, a creature deeply wounded in this way takes 1d10 necrotic damage at the end of their turn, until they regain at least 5 hit points or spend their action tending to the wound.

Ravenous Jaws: Melee Weapon Attack +9 to hit, 5ft reach, one target, for 3d10+6 piercing damage. 

This attack has an additional +3 bonus to hit when the target of this attack is prone.

Roar: All creatures within a 60ft long 30ft wide cone within the Black Lion Quimera must succeed in a DC 19 Wisdom saving throw, being frigthened onf the Black Lion Quimera until the end of their next turn, a creature frigthened in this way have their speed reduced by half until the end of their next turn.

Bonus Actions

Agressive: The Black Lion Quimera can use the dash action as a bonus action, however it must move towards a creature it see as prey.

Reactions

Oportunist: The Black Lion Quimera makes one Viscious Claws attack against a creature that moves within 5ft of it. 

Description

A quimeric demon made of multiple black lions growing out of eachother like tumors, a beast of claws and fangs that hunt in packs as their natural counterparts do.

Previous Versions

Name Date Modified Views Adds Version Actions
9/19/2026 4:33:06 PM
2
1
--
Coming Soon
10/9/2026 7:05:20 PM
9
1
--
Coming Soon

Habitat: Grassland

Corpse_on_the_Trone

Comments

Posts Quoted:
Reply
Clear All Quotes