Medium Celestial (Angel, Elemental), Any Good Alignment
AC 16 Natural Armor    Initiative +2 (12)
HP 13 (2d8 + 4)
Speed 40 ft., Fly 15 ft.
Mod Save
STR 12 +1 +1
DEX 15 +2 +2
CON 15 +2 +2
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 10 +0 +0
Resistances Radiant
Immunities Petrified, Stunned
Senses Passive Perception 13
Languages None Can understand the summoner
CR 1 (XP 200; PB +2)
Traits

Keen Hearing and Smell. Virgo has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Low-light Vision. Virgo can see twice as far in dim light as a human.

Jumper. Virgo has advantage on Acrobatics checks involving jumping.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) force damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Bonus Actions

Stun. A 5ft emanation blasts from Virgo. Creatures hit by the emanation must roll a DEX save or become stunned.

Description

A stone fox with eyes bright as stars.

Monster Tags: AngelElemental

Habitat: Planar (Elemental Planes)

BellHarp

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