Pack Tactics. The bruiser has advantage on an attack roll against a creature if at least one of the bruiser's allies is within 5 feet of the creature and the ally isn't incapacitated.
Brute. A melee weapon deals one extra die of its damage when the bruiser hits with it (included in the attack).
Wounded Fury. While it has half of its hit points or fewer, the bruiser has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.
Multiattack. The mugger makes two melee attacks.
Brutal Maul. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage.
Unbridled Fury (Recharge 5-6). In response to being hit by a melee attack, the bruiser can make one melee weapon attack with advantage against the attacker.
Description
When you run out of luck - or have really made trouble paying what you own - this is the individual that the local boss sends to collect your debts instead of the usual thugs…
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