Medium Dragon, Unaligned
Armor Class 14 (natural armor)
Hit Points 97 (15d8 + 39)
Speed 30 ft., Swim 30 ft.
STR
17 (+3)
DEX
11 (+0)
CON
17 (+3)
INT
4 (-3)
WIS
7 (-2)
CHA
12 (+1)
Saving Throws STR +5, CHA +3
Skills Survival +0
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The Croc-Joc can breathe air and water.

Actions

Multiattack. The Croc-Joc makes two attacks: one with its bite and one with its spin.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. A successful bite grapples a medium or smaller creature. The creature must make a successful DC 13 Strength (Athletics) or Dexterity (Acrobatics) check. 

Spin. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) bludgeoning damage. The Croc-Joc can only spin if it is grappling a creature.

Description

Croc-Jocs are a crocodilian drake local to the Feywild; and by proxy, forests, swamps, and jungles. While they may look like a crocodile, they have a few distinct differences that set them apart visually. Croc-Jocs have tiny, unusable wings attached to their front most shoulders. Their build is also stout and short, similar to a dog. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/14/2026 7:27:46 AM
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Coming Soon

Habitat: ForestSwamp

TheAspiringDM

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