Small unknown, Unaligned
AC 9    Initiative +2 (12)
HP 12 (2d6 + 4)
Speed 30 ft., Walk 30 ft.
Mod Save
STR 12 +1 +1
DEX 26 +8 +10
CON 16 +3 +3
Mod Save
INT 13 +1 +1
WIS 18 +4 +6
CHA 11 +0 +0
Skills Stealth +20
Resistances Poison
Immunities Charmed, Poisoned
Senses Darkvision; Passive Perception 13
Languages Only can communicate via telepathy, speak with animals, or with other Clover-Bugs and Clover itself.
CR 1 (XP 200; PB +2)
Traits

Spider Climb. The Bug can climb difficult surfaces, like walls or ceilings, without needing to make an ability check.

Fatal Venom. When the Bug hits a target with a Bite attack, provided the target is not a construct, has a physical form, and is large or smaller, the target must make a DC 11 CON saving throw. Upon a failure, the target gains the poisoned condition and takes 1d8 poison damage and cannot gain any benefit from the next long rest. The poison process takes 1d8 hours. In the final two hours, the target suffers disadvantage on all ability checks, pale skin, nosebleeds, and halved movement speed. When the time ends, their head swells and the target dies. This can be stopped by Cure Wounds or similar spells.

 

Actions

 

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 4) piercing damage.

Lunge. The Bug leaps towards a target up to 20 ft away and preforms the Bite attack.

Description

A species of unknown origin, the Clover-Bugs ride on the back of the massive monster known as Clover. Despite their size, their venom and teeth make them terrifying to behold.

Habitat: Any

Codename_G

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