Medium Humanoid (Any Race), Chaotic Evil
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Deception +2, Religion +2
Damage Resistances Necrotic
Senses Passive Perception 10
Languages Abyssal, Common
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

A cultist that has sworn allegiance to Orcus and will stop at nothing to spread the influence of Orcus and bolster his army of undead.

Monster Tags: NPC

Habitat: Urban

Aura_Mirage

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