Medium Humanoid (Ratfolk), Chaotic Evil
Armor Class 17 Studded Leather Armor, Shield
Hit Points 10 (4d6)
Speed 30 ft., Climb 10 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws DEX +5
Damage Resistances Poison
Gear Scimitar, Studded Leather Armor, Shield
Senses Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Combatant. Skaven are naturally gifted cowards, and are adept at moving around battlefields. The Clanrat can take the Dash or Disengage action as a bonus action on each of its turns.

Soft Fall. Living in warrens all your life make you resistant to falling. Clanrats reduce distance fallen for the purposes of calculating fall damage by 15 ft.

Actions

Scuttle. Skaven are adept climbers, and can traverse even the most hazardous of climbs with ease. As an action, a clanrat may move up to its speed along any climbable surface within range. It may end its turn on a wall or ceiling.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.

Reactions

Ablative Rat. When a creature the Clawleader can see targets it with an attack, the Clawleader chooses another Clanrat within 5 feet of it. The two Clanrats swap places, and the chosen Clanrat becomes the target instead.

Description

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Previous Versions

Name Date Modified Views Adds Version Actions
10/16/2026 4:57:08 AM
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0
1
Coming Soon
10/16/2026 5:09:09 AM
18
1
--
Coming Soon
SergeantSchlock

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