Pack Tactics. The Clan Rat has advantage on an attack roll against a creature if at least one of the Clan Rat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Scurry Away. If fleeing from combat or hostile creatures the Clan Rat's movement speed is increased by 10 ft.
Short Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage.
Description
A verminous ratman, filthy and treacherous to their core. Their beady red eyes gleam out from the darkest pits of the world from within their under empire.
Ratmen who have survived several battles and have acquired decent equipment and a basic understanding of combat in general. They have very basic leather armor and a crude shield.
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