Medium Humanoid (Drow), Lawful Evil
AC 16    Initiative +2 (12)
HP 88 (11d8)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 18 +4 +7
CON 14 +2 +2
Mod Save
INT 14 +2 +2
WIS 12 +1 +1
CHA 18 +4 +7
Skills Deception +10, Insight +3, Perception +3, Persuasion +10, Stealth +6
Senses Darkvision 120 ft; Passive Perception 16
Languages Common, Dwarvish, Elvish, Undercommon
CR 6 (XP 2,300; PB +3)
Traits

Cunning Captain: Cassian has advantage on Charisma (Deception) and Charisma (Persuasion) checks made during negotiations involving trade, shipping, or his business operations.

Master of the Blackwater: Cassian has advantage on Wisdom (Survival) checks made to navigate underground waterways and on ability checks made to pilot or maneuver waterborne vessels.

Calculated Retreat: When Cassian is reduced to 20 hit points or fewer, he prioritizes escape, negotiation, or surrender over continuing a losing battle. He may offer information or valuables in exchange for his life.

This is a roleplaying trait, not an automatic disengagement or additional action.

 

 
Actions

Multiattack: Cassian makes one attack with Widow's Wake and one attack with his shortsword, provided he can load and fire the crossbow. He must have a free hand available to load the ammunition.

Widow's Wake: Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Shortsword: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Undertow Bolt 2/Rounds: When Cassian hits a creature with Widow's Wake, he can deal an additional 3 (1d6) force damage. The target must succeed on a DC 13 Strength saving throw or be pushed 5 feet along a clear path.

Phantom Broadside 3/Rounds:As an action, Cassian fires one bolt, releasing a spectral broadside in a line 20 feet long and 5 feet wide. Each creature in the line makes a DC 13 Dexterity saving throw, taking 7 (2d6) force damage on a failed save or half as much on a successful one. This consumes one bolt.

Bonus Actions

Tactical Reposition (Recharge 5–6): As a bonus action, Cassian moves up to 10 feet without provoking opportunity attacks. He cannot use this movement if his speed is 0.

Description

Captain Cassian Veyne is a ruthless drow merchant captain who has built a powerful trading empire along the Blackwater Passage. His weathered appearance, scarred features, and commanding presence reflect years spent navigating the dangerous underground waterways.

Cassian presents himself as a charismatic businessman who believes that controlling trade is necessary to keep the Blackwater safe. Behind that reputation, however, he has secretly used an ancient magical artifact known as the Tidebinding Crown to enslave Thaloryx, the Deep Mother.

By forcing the Leviathan to attack rival vessels, Cassian has eliminated competitors and strengthened his control over the region's shipping routes. He justifies these sacrifices as the price of maintaining order.

Cassian is intelligent, calculating, and skilled at manipulating others. He prefers negotiation, intimidation, and carefully arranged circumstances over unnecessary violence.

When confronted with convincing evidence of his crimes, Cassian may attempt to bargain, escape, or surrender rather than fight to the death. His guards are divided between loyal followers and reluctant employees who may turn against him when the truth is revealed.

Previous Versions

Name Date Modified Views Adds Version Actions
10/17/2026 3:31:23 PM
0
1
--
Coming Soon
nickgolas

Comments

Posts Quoted:
Reply
Clear All Quotes