| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 10 | +0 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 10 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Endless Labor: The Chronal Miner continues repeating its assigned mining duties unless interrupted by a creature, a significant disturbance, or a change to the temporal machinery sustaining it.
While following these orders, the miner does not automatically attack creatures that pass nearby. It becomes hostile if attacked or physically prevented from completing its work.
Pickaxe: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Final Swing (Recharge 5–6): The miner winds back its pickaxe, visibly marking a 10-foot-long, 5-foot-wide line extending from its position. At the start of its next turn, each creature in that area must make a DC 12 Dexterity saving throw, taking 9 (2d8) bludgeoning damage on a failed save or half as much on a successful one.
The attack is canceled if the miner is incapacitated before the swing resolves. The miner must use its action to begin the windup.
Description
Chronal Miners are the remains of dwarven laborers trapped within the temporal distortions of Ashen Hold. Their bodies continue moving long after death, compelled to repeat the mining duties they performed during the city's final days.
Their decaying figures wear battered work armor, cracked helmets, and ancient mining equipment. Faint blue temporal energy pulses between their bones and tools, occasionally causing their movements to stutter or repeat unnaturally.
They are not driven by hatred or hunger. Instead, they follow fragments of forgotten commands, mistaking intruders for obstacles interrupting their endless shift.
Adventurers who discover the miners' original orders or interrupt the temporal machinery sustaining them may be able to end their labor without destroying them.
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