Multiattack. The Mutated Goblin can make 2 attacks per turn.
Claw. Melee Weapon Attack +7 to hit, reach 5 ft., one target. Hit: 17 (2d6+4) slashing damage
Crystalline Burst. The Goblin Bursts a crystal on the top of its head, spraying small chunks of crystal around itself in a 10-foot radius sphere. Each creature in the sphere must make a DC 17 Dexterity Saving throw, taking (2d10+7) piercing damage on a failed save, or half as much on a successful one. Can only use this action once every short or long rest.
Detonate. Upon reaching 0 hp, the goblin will detonate, using Crystalline Burst. Exploding into the chunks, leaving nothing behind.
Description
Mutated Goblins are small, black-hearted humanoids, similar in size and shape to a goblin, but mutated by the pure magic residing in the glowing river, they have become more crystal than goblin, developing crystalline protrusions along their bodies, and becoming very aggressive.
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