Armor Class
8
Narural Armor
Hit Points
15
(2d8)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Perception +4, Stealth +3
Damage Immunities
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses
Passive Perception 14
Languages
Creatures of Grimm don't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Hatred Awearness. Beowolves can sense hatred gaining an advantage on wisdom/Perseption skill checks
Actions
Bite . Melee Weapon Attack: reach 5 ft., one target. Hit: 3 (1d4 ) piercing damage.
Claws. (Hybrid Form Only). Melee Weapon Attack: reach 5 ft., one creature. Hit: 4 (1d4 + 1) slashing damage.
Description
A BeoWolf is a creature of grimm that has a keen sense of smell and can sense negative emotions. Beowolves are often found in pacts
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